Tuesday, February 28, 2006

The Future's Made of Virtual Insanity

Over the weekend, my wife and I decided to check out something that has become a bit of an obsession for some friends of ours, Virtual Magic Kingdom, which for the uninitiated is something like a sanitized, Disney-ized online version of Animal Crossing, where one can explore the Magic Kingdom, talk to other players (using Disney approved words only*), play games to make "money," which can then be used to purchase virtual clothing, furniture and magic pins (which apparently mainly serve the purpose of enticing hundreds of other players annoy the hell out of you asking for a trade.) In between annoyances caused by spotty Mac browser support, I had the following humorous exchange with a couple other players:

*This item is important for what you're about to read

falloutgurl93** i like u. do u like me?
sk8rboi65905** idk
me i like lamp.
falloutgurl93** what the sell is lamp?
me what the lamp is sell?
falloutgurl93** omg.
falloutgurl93** you don't know what sell means.
me um, i think i can figure it out.

i weep for the future.

** usernames have been changed because, well, i didn't care enough to write them down or otherwise remember them.

1 Comments:

At 9:37 AM, Robert said...

Dictionary dancing is a major problem in the game. VMK Staff do not enforce the same standards throughout the game and some players can get away with word dancing while others get banned for joking.

One of the biggest problems is the interactive game of Pirates within VMK (Virtual Magic Kingdom). Most of these kids need a lesson in manners from their parents.

Thank you for posting this blog about this activity as it is a major issue in this game.

 

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